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Old Feb 29, 2008, 10:49 PM // 22:49   #41
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Quote:
Originally Posted by Carinae Dragonblood
Is this the one I'm thinking of? One of the mages by the second tower?
I'm pretty sure it is. Or at least, I'm hoping it is. I've had every single full-guild FoW run end two hours in, almost at the end, because of this. If it's fixed..YAAAAAY
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Old Feb 29, 2008, 11:01 PM // 23:01   #42
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Originally Posted by Sora of the Divine
I'm pretty sure it is. Or at least, I'm hoping it is. I've had every single full-guild FoW run end two hours in, almost at the end, because of this. If it's fixed..YAAAAAY
I always insisted much to the pain of the pugs I was in to completely clear out this area before moving on. It annoyed them, but not as much as beaing SOOOO close to finishing and then randomly dying because some noob npc wandered into a huge horde of enemies.
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Old Feb 29, 2008, 11:10 PM // 23:10   #43
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Originally Posted by Taurucis
Bug Fixes

* Fixed a bug that occasionally prevented characters from accessing two Eye of the North quests, Destructions Depths and A Time for Heroes, as well as the Heart of the Shiverpeaks dungeon.
Thank You...?
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Old Feb 29, 2008, 11:57 PM // 23:57   #44
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*thumbs up*

Part of me wonders how this is going to turn into a QQ fest that needs to be closed (like ever game update thread always does). There is nothing to be negatively spun here. *gasp* maybe it won't. Holy cow. *crosses fingers*
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Old Mar 01, 2008, 12:01 AM // 00:01   #45
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No wai, a Fort Aspenwood change. Fail, Luxon buff ftl. At least the secret asploit is still hidden
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Old Mar 01, 2008, 12:14 AM // 00:14   #46
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I like it
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Old Mar 01, 2008, 12:20 AM // 00:20   #47
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I've been waiting for them to remove Ilsindur's regen since like forever
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Old Mar 01, 2008, 12:23 AM // 00:23   #48
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Originally Posted by blurmedia
I've been waiting for them to remove Ilsindur's regen since like forever
Yeah... It was painful trying to H/H that dungeon.
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Old Mar 01, 2008, 12:26 AM // 00:26   #49
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arrrghh this update screwed my gw, gg anet.
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Old Mar 01, 2008, 12:29 AM // 00:29   #50
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Quote:
Originally Posted by pigdestroyer
arrrghh this update screwed my gw, gg anet.
Always one...

Looks good, espicaly the repot thing (funny trying to call it a bug when it was cleary intentional )
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Old Mar 01, 2008, 12:32 AM // 00:32   #51
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Quote:
Originally Posted by Diddy bow
Always one...
Im getting 50k ping since last update arggggghh
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Old Mar 01, 2008, 03:18 AM // 03:18   #52
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WTB Skill Balance, LoD Buff

Offering $60 for purchasing GW2
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Old Mar 01, 2008, 03:51 AM // 03:51   #53
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heh, they made the Destruction Depth update the DAY after I turn in 3 books at 15/16...

oh well, nice weekend anyway
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Old Mar 01, 2008, 04:30 AM // 04:30   #54
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Not only did they NOT nerf Ursan, they fixed the bug with Paragons and Ursan roar. Mwahahahhahahahahahaa............
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Old Mar 01, 2008, 04:35 AM // 04:35   #55
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Still, nothing about Winter.
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Old Mar 01, 2008, 06:26 AM // 06:26   #56
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What is it about Winter? It's bugged? How?
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Old Mar 01, 2008, 07:17 AM // 07:17   #57
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So.. let me get this straight. They made it even harder for the Kurzicks to defend the base while changing something on the turtles that didn't really need a fix in the first place? I mean, who cares if the turtles won't target your spirits and pets? Their splash damage is more than enough to make up for that. Now the kurzicks are going to die more often?? EoE ftl.

Feel free to correct me if I missed something here, but it looks to me like the Luxons got buffed even though the Kurzicks could have desperately use one.

Last edited by Giga_Gaia; Mar 01, 2008 at 07:20 AM // 07:20..
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Old Mar 01, 2008, 08:53 AM // 08:53   #58
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Quote:
Originally Posted by Snow Bunny
WTB Skill Balance, LoD Buff

Offering $60 for purchasing GW2
Lolwut? To make it imba again? Its fine as it is now.
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Old Mar 01, 2008, 09:05 AM // 09:05   #59
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Quote:
Originally Posted by Cacheelma
What is it about Winter? It's bugged? How?
I believe it doesn't properly convert damage in Hell's Precipice.
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Old Mar 01, 2008, 09:26 AM // 09:26   #60
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Only in Hell's Precipice then I guess, as I could still use it in Rilohn Refuge and got my master out of it (or was that before it bugged?).
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